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− | The efficiency of the work most people do is a combination of their ability to focus and think. Cognitive testing | + | The efficiency of the work most people do is a combination of their ability to focus and think. Cognitive testing helps user optimize the second. There is a philosophical argument to be made that those who think more are actually more alive. Unfortunately, it can easily be the most time consuming part of a health tracking routine. {{Tool Infobox}} |
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==== Scientifically Validated ==== | ==== Scientifically Validated ==== | ||
− | [[ | + | quantified-mind.com/science Paper with refs including caveat that it is "not formal neuropsychological testing and is not diagnostic...consult a medical professional if you have any concerns about your mental health". "suitable as ... serial assessment measure"<ref>https://pubmed.ncbi.nlm.nih.gov/17014981/</ref> Some tests have a early practice effect. Boring and even stressful. [[User:DG|DG]] ([[User talk:DG|talk]]) |
− | + | N-back<ref>https://www.gwern.net/DNB-FAQ</ref> Common working memory task. Several implementations are available. Training may improve other WM tasks and therefore train IQ.<ref>https://www.sciencedirect.com/science/article/pii/S0749596X18300871?via%3Dihub</ref> | |
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− | + | More formal tests are available but they are unlikely to be good for testing changes between days.<ref>https://psychology.stackexchange.com/questions/15/public-domain-scientific-intelligence-test-available-for-use-in-research</ref> | |
− | + | ==== Games ==== | |
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− | ==== Games | ||
Fun. | Fun. | ||
− | Chess. lichess.org Most programs record moves even timestamps. Analysis programs though are based on computer analysis and will not give an analysis of | + | Chess. lichess.org Most programs record moves even timestamps. Analysis programs though are based on computer analysis and will not give an analysis of human performance. |
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− | + | Video Games. Fighting games train and even analyze player's exact timings on button presses and reactions. Many other types are becoming E-Sports and should get or have in depth analysis of player performance. | |
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− | + | ==== Training ==== | |
+ | Test your cognitive abilities while training a skill. Since user is testing a skill they need, the issue of how strongly IQ correlates to job performance does not apply. | ||
− | Tying: | + | Tying: Amphetype. |
− | + | Memorize facts and lexicon with flashcards, measure long term memory: anki. | |
==== Background ==== | ==== Background ==== | ||
− | + | Examples include how long it takes to open a smart phone or misspelling when typing emails. Take not extra time on the users part. Could not find any apps. | |
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==== Puzzles Games ==== | ==== Puzzles Games ==== | ||
Similar to, and more fun then the validated test above but often useless. May need to compare other people's scores on exact same puzzle. School tests could possibly work the same way if the serial tests are given to enough people and a difficult of each question can be assessed. | Similar to, and more fun then the validated test above but often useless. May need to compare other people's scores on exact same puzzle. School tests could possibly work the same way if the serial tests are given to enough people and a difficult of each question can be assessed. | ||
− | Many many many | + | Many many many available on smart phones. Some may be scientifically valid.<ref>https://forum.quantifiedself.com/t/quantifying-cognitive-performance/2576</ref> |
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=== References === | === References === | ||
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