Changes

356 bytes added ,  02:19, 18 April 2022
m
no edit summary
Line 1: Line 1:  
discipline<ref>https://old.reddit.com/r/getdisciplined/wiki/index</ref> willpower pedia<ref>https://en.wikipedia.org/wiki/Habit</ref>
 
discipline<ref>https://old.reddit.com/r/getdisciplined/wiki/index</ref> willpower pedia<ref>https://en.wikipedia.org/wiki/Habit</ref>
   −
Atomic Habits book recommends focusing on systems instead of goals and building automatic, low mental effort, habits to improve your life. At the same time habits like smartphone 'addiction' are wreck productivity.  
+
Atomic Habits book recommends focusing on systems instead of goals and building automatic, low mental effort, habits to improve your life. At the same time habits like smartphone 'addiction' wreck productivity.  
 +
 
 +
Self tracking helps habit forming by creating fear of letting down ST. ST can help identify rewards of habit and what triggers current habit. Monitor habit to encourage streaks and consistency.
 +
 
 +
==== books and communities ====
 +
<nowiki>https://old.reddit.com/r/productivity/wiki/index</nowiki> about motivation and habits
 +
 
 +
tinyhabits.com
 +
 
 +
charlesduhigg.com
    
==== Gamification<ref>https://en.wikipedia.org/wiki/Gamification</ref> ====
 
==== Gamification<ref>https://en.wikipedia.org/wiki/Gamification</ref> ====
 
At least one way to build habits or at least reduce reliance on willpower is Gamification. This concept has been kind of popular lately especially with smart band and watch manufacturers. Exist apps<ref>https://old.reddit.com/r/habitrpg/top/</ref><ref>https://old.reddit.com/r/habitica/top/</ref> that can be customized to apply gamification to any self improvement effort. See also Serious Games<ref>https://en.wikipedia.org/wiki/Serious_game</ref>.
 
At least one way to build habits or at least reduce reliance on willpower is Gamification. This concept has been kind of popular lately especially with smart band and watch manufacturers. Exist apps<ref>https://old.reddit.com/r/habitrpg/top/</ref><ref>https://old.reddit.com/r/habitica/top/</ref> that can be customized to apply gamification to any self improvement effort. See also Serious Games<ref>https://en.wikipedia.org/wiki/Serious_game</ref>.
1,683

edits